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Messages - GameboyArda

#31
Development / Re: Npc Problem...
January 29, 2016, 05:39:45 PM
I fixed the problem and now will make youtube video of maping! :)
#32
Development / Npc Problem...
January 28, 2016, 07:47:14 PM
I have the problem on my npc that gives this error...
#33
Quote from: Diarandor on January 26, 2016, 02:08:17 PM
Quote from: Yosha on January 26, 2016, 08:11:20 AM
Hello and Happy New Year everyone (It's still time!) ! So, it would be like Secret of Mana (and seiken 3) on SNES ! I've done this with my game (to test the follower without changing the leader) and it works. (I don't use Diarandor's script because I've my own, but it should be the same!)

My scripts are not exactly to make secondary heroes as followers, they stay stopped until you switch, so it's not exactly the same mechanics, only the switching hero function will be similar.

I do not recommend anyone to use my scripts (unless you know what you are doing) since it requires to use other scripts to save info of different maps (where secondary heroes are left), which is a bit complicated to combine with the game manager. However, if someone wants secondary heroes that do nothing and can stay in different maps, then my scripts would be a solution.

PS: Secret of mana and Seiken Densetsu 3 bring me back good memories :D.
That were Good times!
#34
Your projects / Re: Zelda: Book of Mudora
January 21, 2016, 05:55:47 PM
I wont but your tilesets are just GREAT  :D
#35
Your projects / Re: Zelda: Book of Mudora
January 20, 2016, 08:26:03 PM
Hey wrightmatt, Thanks for making this amazing game it is just like real Zelda Game.
This game also Inspired me on making Ura Zelda 2D using your Tilesets. So Thanks for everything! 8)
#36
General discussion / Re: Solarus Engine Wii Port
January 20, 2016, 07:30:44 PM
I would actully like a Solarus Wii U port better :D
#37
General discussion / Re: Solarus Engine Wii Port
January 19, 2016, 06:17:13 PM
What is the progress??
#38
Bugs & Feature requests / Re: Quest Editor Wont Open
January 16, 2016, 08:22:47 AM
I think you should re-download it
#39
Your projects / Re: The Legend of Zelda
January 13, 2016, 03:57:47 PM
Yup. Many bad arrgrument errors... :-[
#40
Your projects / Re: The Legend of Zelda
January 13, 2016, 03:50:02 PM
1.) Thanks! ;D 2.) I did it on RoTH SE dev and the game did not boot up... Help! :-\
#41
Your projects / Re: The Legend of Zelda
January 12, 2016, 06:58:59 PM
Can you please tell us how to add in your reasources with no main.lua from you??
#42
Or you could make a New Item Like: Sword 2

and use a Code Like:
Code ( lua) Select
set:asainable(true)
#43
Development / Re: Epona
January 09, 2016, 08:02:18 AM
You would have to custom entity it all.... Which is quiet some work  :-\
#44
Development / Re: Npc custom size
January 04, 2016, 05:26:11 PM
You could use Custom Entity
Like a code like this
Code ( lua) Select
set size 18x18
#45
Your projects / Re: The Legend of Zelda
January 02, 2016, 03:23:14 PM
Oh and if I remember the resoures don`t have tilesets :o