mad that I mentioned your project and you answered. It was actually your mandrake that made me think of making it. When i walked up to it thinking it was a normal bush then boom, enemy. was great. but then left me looking for a shooting mandrake...
I've been looking through your enemies, I love your Ogre..or the "melee attacker", I wanted to replicate that so it attacks multiple co-ordinates, like the Club Moblins do. I love your game, the art style is amazing, and the dialog box!
I get how i need to go about making the enemy with those functions, I've read a lot of enemies now lol. I just don't really know how to make the functions yet tho, the whole finding where the hero is. this would be my 1st enemy. It's starting to make more sense every time I read them.
But for your inventory try copying over files from other projects that have working menus..but make sure you have all the files they do, check you have all the language strings as well as dialogs to make them work, then...edit them, that's how I got mine working eventually. Or the reverse. get a Master folder and delete everything until you have a blank project with nothing but a blank map and a working menu. then add your files into that project and edit around that...Obviously don't delete the Items in the project until afterwards
I've been looking through your enemies, I love your Ogre..or the "melee attacker", I wanted to replicate that so it attacks multiple co-ordinates, like the Club Moblins do. I love your game, the art style is amazing, and the dialog box!
I get how i need to go about making the enemy with those functions, I've read a lot of enemies now lol. I just don't really know how to make the functions yet tho, the whole finding where the hero is. this would be my 1st enemy. It's starting to make more sense every time I read them.
But for your inventory try copying over files from other projects that have working menus..but make sure you have all the files they do, check you have all the language strings as well as dialogs to make them work, then...edit them, that's how I got mine working eventually. Or the reverse. get a Master folder and delete everything until you have a blank project with nothing but a blank map and a working menu. then add your files into that project and edit around that...Obviously don't delete the Items in the project until afterwards