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Messages - Christopho

Pages: 1 [2] 3 4 ... 79
16
Development / Re: Pre-made LttP Maps?
« on: January 29, 2019, 07:54:26 am »
Download the Zelda ALTTP pack, some overworld maps from ALTTP are there.

17
Does it work?

18
Put the above platforms on a higher layer.

19
Development / Re: Solarus 1.6 for OSX
« on: January 10, 2019, 08:47:50 am »
Solarus 1.6 for macOS is now available on the download page! Enjoy!

20
Development / Re: Hero sprite error new to 1.6?
« on: January 10, 2019, 08:47:06 am »
Ok, then it might be a bug. Can you open an issue?

21
Do you have a file whose name could conflict somehow with the sprites directory? Like a sprite.lua or sprite.dat file?

22
Development / Re: Hero sprite error new to 1.6?
« on: January 09, 2019, 08:22:02 am »
It was a bug in 1.5. The ground was not correctly detected.

23
Development / Re: NPC disappears during walking animation?
« on: January 09, 2019, 08:21:17 am »
This is true for NPC of type "usual" (somebody). Use an NPC of type "generalized" (something) to avoid any default behavior.

24
Bugs & Feature requests / Re: Having Trouble with Quest simulation
« on: January 09, 2019, 08:18:37 am »
I then got 1.6 and it automatically updated the file
No, when you update to 1.6 Solarus does not touch your scripts at all.

25
Bugs & Feature requests / Re: Having Trouble with Quest simulation
« on: January 09, 2019, 12:26:12 am »
When you do File > New Quest in Solarus 1.6, main.lua is not the one you posted.

26
General discussion / Re: Solarus Discord/Matrix channel descriptions
« on: January 07, 2019, 01:52:02 pm »
Done, thanks for the proposal!

27
You can do it even more easily in 1.6, now that you can add any sprite to the hero.

28
Development / Re: Weird Stairs Issue
« on: January 02, 2019, 08:15:54 pm »
Ok, can you open a gitlab issue? I will try to fix it in 1.6.1.

29
Development / Re: Weird Stairs Issue
« on: January 01, 2019, 04:26:37 pm »
The old behavior was a bug. But did you try to make a single stairs entity with a size of 48x16? (You need to do it from a script)

30
Development / Re: Error 1.5 -> 1.6
« on: December 27, 2018, 12:25:56 pm »
It is an error in the script. sol.timer.start is called with a parameter of a wrong type. Nothing has changed in 1.6 in this area, except that this error was not detected before.

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