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Topics - Dokk

#1
Development / Disable brandish for all items in chests
August 20, 2018, 12:19:11 PM
Hello. Can I disable brandish for all items in chests? I tried to write self:set_brandish_when_picked(false) in item script:


function item:on_created()
  self:set_savegame_variable("bomb")
  self:set_assignable(true)
  self:set_brandish_when_picked(false)
end


But it works only for pickable treasures, and it doesn't work in chests. Why?
#2
General discussion / Text position on top...
August 04, 2018, 07:22:03 PM
Hello. I have a problem with some specific text position. I made a map titles (kinda "Level 1: The Beginning") as a dialogs. And I want to start this map name then game is starting on the top of the screen for 2-3 seconds.

Code ( lua) Select

function map:on_started()

--Starting a map title
game:start_dialog("level.1")


I tried to change the position directly in alttp_dialog_box and surely all my dialogs became to the top ;D

So, how to change the text position only for some specific text as mine?
#3
Hello. I have a problem with voice in my quest. In this code speech comes together with dialog:

function board_1:on_interaction()
game:start_dialog("board.hello")
sol.audio.play_sound("ok")
end


But I need to start "ok" speech only after "board.hello" dialog will end. What I must to do with this code?