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Topics - etertaycb

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General discussion / Quick Question about sol.audio.play_music
« on: May 31, 2018, 09:33:23 am »
Hello,  I've been playing around with solarus trying to get a feel for the engine and ive run into this error I know its probably a simple answer but for the life of me I cant seem to figure it out... here is the code..

Quote
elseif key == "p" then
sol.audio.play_sound("bush")
elseif key == "l" then
sol.audio.play_music("boss")
elseif key == "[" and sol.audio.get_music() ~= nil  then
 last_playedmus = sol.audio.get_music()
sol.audio.stop_music()
elseif key == "[" and sol.audio.get_music() == nil  then
sol.audio.play_music(last_playedmus)


  end

when i launch the game and press "L" the boss music ought to play but instead the console says   "No such music: 'boss' "  the music that is set to play in the map editor works fine, but for some reason I cant get any music to play via the script.  the rest of the function works fine and playing a sound effect with a key also works fine

could I get some quick help with this? thank you!

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