I have a soldier enemy which does a path movement and a target movement. For some reason, any time the path movement is stopped (when the target movement happens, or when I stop it manually), it seems to still be happening in the background. Once whatever movement or animation controlling the entity is finished, the entity rapidly follows all of the path movements that would have happened during that time.
I have been trying to debug this for hours, and I am absolutely stumped why this is happening, or how to stop it. Can anyone help?
I have been trying to debug this for hours, and I am absolutely stumped why this is happening, or how to stop it. Can anyone help?