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Topics - xilluzionsx

#1
Development / Total Conversion?
January 28, 2015, 01:29:41 PM
Hello everyone! I am new and eager to learn this engine! I have a team of 4 people (including me) trying to create a total conversion, as in not using any Zelda lore. I am the designated coder for the project and I have some questions about this engine. First off, I have never coded ( or scripted I guess) in LUA before. It seems simple enough just need to look at some literature, but I am used to coding in C++. So that is just a little background knowledge about me.

Anyways, onto my questions!!

My first question lies with creating a whole new character from just using the LUA scripting language. Can this be done? I have looked over the documentation the past few days and noticed the "Custom Entity" (class?). By using that I am assuming I can program literally a knew character and not use the Hero Entity (class?), am I correct?

Then my second question consists of creating an attack for the new custom hero. Would I go about just defining it as a "Custom Entity" or am I able to create functions that the custom hero would call upon?

I am just not used to LUA scripting and how everything is linked together, so I am just trying to wrap my head around it. Thanks for looking at my questions and I hope any of you guys can help me out! Also in the next coming weeks I'll post in the Projects thread of my progress. Again thanks!

xilluzionsx