OK I got it working.
In Video.cpp, changing line 131 from:
pixel_format = SDL_AllocFormat(renderer_info.texture_formats);
to:
pixel_format = SDL_AllocFormat(SDL_PIXELFORMAT_ABGR8888);
I've only checked with 1.5.3 using Lua 5.1 so far. Hope this helps others trying to build on Mac.
In Video.cpp, changing line 131 from:
pixel_format = SDL_AllocFormat(renderer_info.texture_formats);
to:
pixel_format = SDL_AllocFormat(SDL_PIXELFORMAT_ABGR8888);
I've only checked with 1.5.3 using Lua 5.1 so far. Hope this helps others trying to build on Mac.