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Messages - Triforce

#1
Quote from: Zefk on May 09, 2017, 07:41:13 PM
Sadly, everyone I know that put a game on Steam always has to send back a refund. What people seem to be doing is playing then game all day/night long, beating it, and asking for a refund. Not everyone does this, but keep that in mind.


I totally understand but I'm just 'Worried' that after I finish the game and before I can post it to steam greenlight / steam direct so will Valve require me to add some kind of API / Steamworks thing.

I am not the best with lua or c++ and I highly doubt that if Valve just sent me a API and told me

QuotePlease before you can post your game, please add our steamworks api to the project files

that I would be able to complete what they ask me to do and add their API making me sit there with a fully finished game but can't release it on steam due to not enought knowledge?

Thanks
#2
Hi! I totally understood that and read it but I wonder how would I go forward with the Steam API, couldn't find any kind of documentation regarding that

With regards
#3
Planning to make a game in Solarus (With no copyrighted content from Nintendo) to help support this project (A bit of the money made will go towards the Solarus team)

How would I go forward with this after steam greenlight?

Would it require me to add certain lua scripts or is there some kind of documentation regarding this?

With regards