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Messages - Neovyse

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General discussion / Re: A funny thing about forums
« on: July 08, 2018, 10:44:34 am »
We'll improve the forum right after the website is redone. We plan to meet this summer to work on this  :)

General discussion / Re: Introductions
« on: June 29, 2018, 06:57:10 pm »
Ha sorry, I mistook you with the author of the paper! Anyway, welcome to Solarus community!

General discussion / Re: Introductions
« on: June 28, 2018, 09:02:52 pm »
Hi ! Nice to see you on Solarus forum !

Do you still work at Playtonic Games ? (I'm curious if the people who worked on Banjo & Kazooie have heard about Solarus. I know Chris is a big fan ! and me too)

Development / Re: How to make a debug mode?
« on: June 25, 2018, 10:11:23 pm »
We did it with a simple file (empty) called debug, in the saves folder. We check if the file is present. You can look in our games like Mercuris Chess for more info.

Your scripts / Re: 8-bit Solarus Animated Logo Intro
« on: May 31, 2018, 09:40:25 am »
Perfect !

Now let's wait for the awesome games made with Link's Awakening tileset DX ;)

Your scripts / Re: Dodge/Dash/Roll Action
« on: May 30, 2018, 11:26:49 pm »
a timer each millisecond

Isn't that very heavy on performance ?!

Your scripts / Re: 8-bit Solarus Animated Logo Intro
« on: May 30, 2018, 01:04:28 pm »
Great !!! I have to test this !

Small detail: the sun should be moved 1 px to the right, to center it between S and L.

Bugs & Feature requests / Re: Solarus icon for 4K monitor?
« on: May 28, 2018, 04:24:34 pm »
Yes, we have to provide the images in @2x size, and with the appropriate flag on the QApplication (I don't remember the name), high resolution images will be automatically used.

Development / Re: Switch between two sprites by pressing a key?
« on: May 22, 2018, 01:31:37 pm »
Tip: you can write lua with automatic syntax coloring. Click on the "Insert code" button and write code=lua in the first token.

Code: Lua
  1. local function my_function()
  2.   -- content
  3. end

Your projects / Re: Ocean's Heart
« on: May 21, 2018, 04:00:42 pm »
I love your graphics !

An idea: add salmons going up the cascade, it'll be more vivid.  ;)

General discussion / Re: Hi, Im New
« on: April 20, 2018, 05:54:55 pm »
Welcome to Solarus community  ;)

General discussion / Re: Solarus Engine on Nintendo Switch
« on: April 20, 2018, 05:51:35 pm »
Yes that's basically the idea ! But I don't know how this work. Moreover, Nintendo has to approve.

General discussion / Re: Solarus Engine on Nintendo Switch
« on: April 19, 2018, 05:00:28 pm »
Cool !
We were talkin about making a crowdfunding someday to buy a Switch dev kit and port Solarus to Switch, in an 'official' way (not homebrew). If we do that someday, we will need your help  ;)

Development / Re: Solarus Quest - Docset (OSX, Windows, Linux)
« on: April 13, 2018, 12:49:06 pm »
I was looking for the Zeal version. Zeal currently does not have official user contributed docsets, but here is a non-official :

Solarus is there  :)

General discussion / Re: Some Zelda-like games
« on: April 09, 2018, 05:07:35 pm »
The puzzles of A Link to the Past are all very tame

I don't agree !   :(
ALTTP has smart puzzles, some harder, some easier, and globally the game has just the right difficulty. Play ALTTP when you're 10 years old, without any help, makes the game sometimes pretty hard. It's easy to say that ALTTP is easy now that we have 1 billion video walkthroughs online, and that every other game after just copied its puzzles. I don't like when people put down classics like this. Same for music. Yes early Beatles stuff can be quite simple. But hey, they had to invent everything from scratch !

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