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Messages - vedder9

#1
Bugs & Feature requests / Re: 1.4.4 on OS X (10.11.1)
December 20, 2015, 09:43:58 PM
Huzzah!

Thanks gents. It does in fact load. However, you are correct in being concerned that the keyboard does not work.

It works fine if I just run Solarus 1.4.4 though, so I won't lose any sleep over it. Can't wait to dig into the new quest editor. It looks so much nicer.

Thank you both!
#2
Bugs & Feature requests / Re: 1.4.4 on OS X (10.11.1)
December 15, 2015, 10:05:37 PM
Nothing? I had a friend try to install it the other day on his machine and he had the exact same error (though I believe he was running 10.10.5, not 10.11). The good news is that I know the problem isn't on my machine. Unfortunately, that means there likely isn't much I can do to fix it...

Any thoughts?
#3
Bugs & Feature requests / 1.4.4 on OS X (10.11.1)
November 11, 2015, 02:35:15 AM
Anyone else having issues running the latest version on 10.11?

I'm able to run the previous version with no issues, but when I try to launch the Solarus Quest Editor v1.4.4 I'm presented with an error:

"Check with the developer to make sure Solarus Quest Editor works with this version of OS X. You may need to reinstall the application."

If you look in the report, it seems to be pointing to some Qt framework.

Application Specific Information:
dyld: launch, loading dependent libraries

Dyld Error Message:
  Library not loaded: @rpath/QtWidgets.framework/Versions/5/QtWidgets
  Referenced from: /Users/USER/Downloads/*/Solarus Quest Editor.app/Contents/MacOS/solarus-quest-editor
  Reason: image not found
#4
Development / Re: Error text file location on a Mac
September 09, 2015, 01:44:08 AM
Thanks for the response. I do not get the error.txt file in the game's directory, but using the command line will do just fine. I ended up figuring the issue out shortly after posting this, but I'm sure I'll run into another problem soon enough. I'll give this suggestion a try.

Thanks again, and fantastic job on the tutorials. I made my way through all of them and look forward to future additions.
#5
Development / Error text file location on a Mac
September 07, 2015, 11:35:23 PM
Sorry if this is common knowledge, but I either do not get a .txt file created when Solarus cannot compile the game, or I don't know where to look for it. I have checked all of the hiding places that I know of and do not see it anywhere. It certainly is not in the same location as it is in Windows (at least not based on the video tutorials that I have watched).

I'm trying to use my own tilemap that appears to be working properly in the editor (1.3), but when I go to run the game it crashes if I try using my tilemap in the actual map. It builds just fine with any of the Zelda tilemaps. I'm sure it has something to do with my tilemap, but I am having a hard time determining the problem since I can't find this text file.

Any help would be greatly appreciated.