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Messages - Christopho

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1
Development / Re: Glitchy Text In Menu
« on: April 27, 2019, 01:04:54 am »
Yes. on_draw() should only draw, and not change the state.

2
Development / Re: Half of tileset data gone?
« on: April 25, 2019, 05:32:06 pm »
Maybe something went wrong when saving your tileset, although I have never heard about such a bug so far.
In any case, always make backups.

3
Development / Re: Glitchy Text In Menu
« on: April 25, 2019, 02:55:53 pm »
When you do drawable:draw_region(), if the source rectangle is bigger than the size of the drawable (which would be a mistake from your script), Solarus 1.6 gives a different result than Solarus 1.5. Just fix this in your script and it should be fine.

About the invalid tile pattern, 1.5 was probably verifying less things than 1.6. Solarus 1.6 detects more errors and reports them. So similarly, you can just go fix your tileset according to the error messages.

4
Development / Re: Quest document - updated pdf
« on: April 23, 2019, 09:53:40 pm »
Here is the PDF version of the doc: http://www.solarus-games.org/doc/latest/solarus-doc.pdf

5
Development / Re: Question on "open" animation of doors
« on: March 02, 2019, 08:13:10 pm »
This is a documentation bug. There is no "open" animation for doors: they are simply not displayed when they are open.

6
Yes she told me about her work with Solarus. There is even a video of her presentation: https://www.youtube.com/watch?v=u62b52xGiF0

7
Development / Re: video mode
« on: February 08, 2019, 07:43:49 pm »
Nothing is broken by 1.6. sol.video.set_mode is deprecated but still supported.

8
Development / Re: help with 1.6
« on: February 06, 2019, 08:51:06 pm »
My games had a bug that Solarus failed to detect before 1.6 (bad parameter passed to sol.timer.start). Solarus 1.6 detects it and shows an error message.
To fix it, you need to do the same change as here: https://gitlab.com/solarus-games/zelda-xd2-mercuris-chess/commit/f812e2ae52a8e78968d4a61bc61ecb48b8d4d347

9
Bugs & Feature requests / Re: libphysfs.1.dylib issue on macOS Mojave
« on: February 01, 2019, 11:05:25 pm »
This is now fixed in the official download. Thanks for reporting the problem!

10
Development / Re: Pre-made LttP Maps?
« on: January 29, 2019, 07:54:26 am »
Download the Zelda ALTTP pack, some overworld maps from ALTTP are there.

11
Does it work?

12
Put the above platforms on a higher layer.

13
Development / Re: Solarus 1.6 for OSX
« on: January 10, 2019, 08:47:50 am »
Solarus 1.6 for macOS is now available on the download page! Enjoy!

14
Development / Re: Hero sprite error new to 1.6?
« on: January 10, 2019, 08:47:06 am »
Ok, then it might be a bug. Can you open an issue?

15
Do you have a file whose name could conflict somehow with the sprites directory? Like a sprite.lua or sprite.dat file?

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