how do I make the duration of the hero hurt quicker? I want to have less time between enemy attacks but I can't seem to change that bit of code?
http://www.solarus-games.org/doc/latest/lua_api_hero.html#lua_api_hero_start_hurt_entity
Use the hero:start_hurt([source_entity, [source_sprite]], damage) function and a timer.
http://www.solarus-games.org/doc/latest/lua_api_timer.html
Another option might be to use a timer in the code of your enemy script or change the speed of the enemy.
http://www.solarus-games.org/doc/latest/lua_api_target_movement.html#lua_api_target_movement_get_speed
Just picked up aesprite today you guys are right tjhis program is awsome!!!!!!!!!!!!!definetley the way to go :D