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Solarus => Development => Topic started by: kory_toombs on September 03, 2016, 04:52:09 PM

Title: keys
Post by: kory_toombs on September 03, 2016, 04:52:09 PM
Figured out how to use keys.

Each map needs to have this.

map.small_keys_savegame_variable = ("b23")
end

variable can change.
Title: Re: keys
Post by: Christopho on September 05, 2016, 05:34:04 PM
Just to make it clear, this is the way for people who use the small key scripts of Zelda Mystery of Solarus DX. The engine itself does not read this map.small_keys_savegame_variable value.