Solarus Forum

Community => Game art & music => Topic started by: GregoryMcGregerson on May 04, 2016, 07:04:47 pm

Title: LoZ music & sfx for Solarus v1.5
Post by: GregoryMcGregerson on May 04, 2016, 07:04:47 pm
File names and looping points are taken directly from the roms/images. Volume for music has been reduced to match the alttp-pack levels. (-3dB) also bitrate is 320 kb/s
Any suggestions, errors or other problems let me know and I'll address it ASAP.
Inside each music zip is a text file for easy adding to your project_db.dat if desired.

No credit from me if used. All music and sound is copyrighted Nintendo.


Currently working on: hiatus
Next on list: N/A


ALBW
Music: DOWNLOAD (http://www.mediafire.com/download/gikn2t6m2892jd9/albw_music.zip) v2.0 (May 8th, 2016) [complete re-rip]
Sounds: DOWNLOAD (http://www.mediafire.com/download/641k40n5iw0sdnu/albw_sounds.zip) v1.0 (May 8th, 2016)
notes: 32 tracks are cseq thus not converted and not in the zip

ALttP
Music: DOWNLOAD (http://www.mediafire.com/download/8jr5ye1j5oimiff/ALttP_music.zip) [SPC file format is supported by Solarus!]
Sounds: researching

BSLoZ
Music: future release
Sounds: researching

BSLoZAST
Music: N/A
Sounds: researching

FSA
Music: conversion not possible yet (bms sequence)
Sounds: DOWNLOAD (http://www.mediafire.com/download/ohb7ukl7b3lp33l/fsa_sounds.zip) v1.0 (May 8th, 2016) [loop points unknown]

FS AE
Music: researching (sseq?) [NDS games can be converted into minincsf]
Sounds: researching

HW
Music: researching
Sounds: researching

LA DX
Music: researching (gbs)
Sounds: researching

LoZ
Music: researching (nsf)
Sounds: researching

MC
Music: researching (minigsf)
Sounds: researching

MM 3D
Music: DOWNLOAD (http://www.mediafire.com/download/scwisnos6g95a5q/mm3D_music.zip) v1.0 (May 5th, 2016)
Sounds: future release
notes: 32 tracks are cseq thus not converted and not in the zip

OoT 3D
Music: researching (cseq)
Sounds: future release

OoA & OoS
Music: researching (gbs)
Sounds: researching

PH
Music: researching (sseq) [NDS games can be converted into minincsf]
Sounds: researching

SS
Music: DOWNLOAD (http://www.mediafire.com/download/rrwzqnvq25h4hwr/ss_music.zip) v1.0 (May 7th, 2016)
Sounds: researching

ST
Music: researching (sseq) [NDS games can be converted into minincsf]
Sounds: researching

TFH
Music (stereo tracks): DOWNLOAD (http://www.mediafire.com/download/vya2na0x979uqbm/tfh_music_%28stereo_tracks%29.zip) v1.0 (May 10th, 2016)
Music (normal tracks): DOWNLOAD (http://www.mediafire.com/download/p12b2kw94nmb3k0/tfh_music_%28normal_tracks%29.zip) v1.0 (May 10th, 2016)
Music (alternate tracks): Not going to convert
Sounds: DOWNLOAD (http://www.mediafire.com/download/bb7wrouo9vudvu9/tfh_sounds.zip) v1.0 (May 10th, 2016)
notes: 98 tracks are cseq thus not converted and not in the zip

TP HD
Music: DOWNLOAD (http://www.mediafire.com/download/zcbdo5wu724is5p/tpHD_music.zip) v1.0 (May 5th, 2016)
Sounds: researching

WW HD
Music: DOWNLOAD (http://www.mediafire.com/download/d3gj31ijsjff4e9/wwHD_music.zip) v1.0 (May 6th, 2016)
Sounds: researching

Z2
Music: researching (nsf)
Sounds: researching
Title: Re: LoZ music & sfx for Solarus v1.5
Post by: GregoryMcGregerson on May 08, 2016, 04:52:25 pm
ALBW is now complete.
Title: Re: LoZ music & sfx for Solarus v1.5
Post by: GregoryMcGregerson on May 10, 2016, 03:37:15 pm
TFH has been fixed/re-uploaded!
Alternate tracks are multiplayer and totem music which I probably won't convert because the mixing is overly complicated.