Hello,
I open sample_quest > frrse map, NPC of map have "Show a dialog" property.
I want change font size of the text. I guess sol have a default text_surface, right?
The font size, and all the look of the dialog box, is set by the dialog script. When there is no dialog script, like in the sample quest, there is a default dialog box but it is configurable.
Check the tutorial about dialogs.
Hello,
I watch video "Solarus game creation tutorial - Part 5: Save the game", but I can't find "dialog_box.lua".
"https://github.com/Bertram25/ChildrenOfSolarus/tree/master/data/menus" have a dialog_box.lua, but different with Solarus game creation tutorial - Part 5: Save the game.
When I use this dialog_box.lua, it have error "Error: in on_started: [string "scripts/dialog_box.lua"]:50: attempt to index local 'game' (a string value).
I will carefully read dialog_box.lua.
You can take dialog_box.lua from Mystery of Solarus or the video tutorial and modify it for your own use. If you wanna make a open source game with free ressources, then you just have to change the sound and the font from the script.
Thank you!
I'm trying to make a dialog system my myself.