Solarus Forum

Community => Your scripts => Topic started by: Sesu8642 on December 27, 2019, 10:44:41 am

Title: Simple Fishing Mechanic
Post by: Sesu8642 on December 27, 2019, 10:44:41 am
Hi,
I created a simple fishing mechanic similar to the one in the Animal Crossing games. Feel free to use it in your projects.
https://github.com/Sesu8642/solarus-fishing (https://github.com/Sesu8642/solarus-fishing)

Features:
    multiple fish types with different look and behaviour
    some fish types can be more common or rare than others
    multiple spawning locations can be specified and are randomly selected for each new fish
    fishes can spawn pickables and / or enemies

(https://raw.githubusercontent.com/Sesu8642/solarus-fishing/master/screenshots/1.png)
Title: Re: Simple Fishing Mechanic
Post by: froggy77 on December 27, 2019, 03:09:18 pm
It is well explained and it makes you want to implement this fishing mechanic. It would be better with 8 directions and with more animation.
Title: Re: Simple Fishing Mechanic
Post by: Sesu8642 on December 27, 2019, 06:10:02 pm
It is well explained and it makes you want to implement this fishing mechanic. It would be better with 8 directions and with more animation.

Thanks for your feedback! Unfortunately, I am not a very good artist. But if anyone is willing to contribute some nicer sprites / animations, I will happily include them.