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Community => Your projects => Topic started by: PhoenixII54 on June 12, 2018, 11:35:48 PM

Title: Zelda MoS DX - Boss Keys-style progression graphic
Post by: PhoenixII54 on June 12, 2018, 11:35:48 PM
Hello everybody,

Lately, I have been watching a series called "Boss Keys", made by Mark Brown (channel) (https://www.youtube.com/channel/UCqJ-Xo29CKyLTjn6z2XwYAw) , who intended to analyze all Zelda games, and building a progression graphics from critical path.
As a challenge, and pushed by the Gitter chat people, I decided to train myself on the Solarus team's first game: Zelda Mystery of Solarus DX.

And... what you are about to see is the result of my analyzis work: a full graph of every dungeon, including the secret one.

Download it here, while it's hot! (https://gitlab.com/solarus-games/solarus-website-pages/tree/dev/bonus-content/zsdx-boss-keys-style)

Feel free to make any remark and/or suggestion, i'll be glad to answer/enhance it all.

Enjoy!