My project uses 24x24 size tiles and I would like to use 24x24 entities (teletransporters, chests, pickups) but the Quest Editor only allows placing 16x16 entities.
Is there a way to have entities that are the same size as my tiles?
In the current version, a lot of entities have a built-in size of 16x16, unfortunately. Their sprites can be bigger, but their collision box will still be 16x16.
As a workaround, you can always use custom entities to replace entities like teletransporters, but I understand it is not ideal.